Shanghai , China
Helsinki, Finland
From mobile VR, AR localisation and MR interactions to the future of storytelling, design challenges and the legal implications of immersive technologies, this series of videos features global leaders from the likes of Microsoft, Sea Monster, and BAFTA
From the What, Where and Why of VR to its potential to drive social change and finding that killer app, this series of videos features global thought leaders from Greenpeace, the BBC, Resolution Games and AMD.