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Shanghai , China
Helsinki, Finland
With the new Mercenaries mode revealed during the Meta Quest Gaming Showcase, Armature's Tom Ivey talks about updating a classic for virtual reality
The Metaverse Content VP answers which rules of development are there to be broken and whether virtual reality is a competitor for next generation consoles
Hatrabbit Entertainment's co-founders talk to us about being pioneers, escapists and dreamers, and the importance of finding out fast what the public enjoys.
Italian games developer, Forge Reply, talks VR development, third-person VR gaming and choosing Unreal over Unity.
Lone developer Tom Graczyk talks about his experience of creating a VR game on a zero budget and what it meant to place fourth in the Global VR Challenge.
Swedish CEO reflects on two million downloads on a young platform and the potential of mobile VR.