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About
About
Dave is a writer, editor and manager. As our COO, he gets involved in all areas of the business, from front-page editorial to behind-the-scenes event strategy. He began his career in games and entertainment journalism in 1997 and has since worked in multiple roles in the media. You can contact him with any general queries about Pocket Gamer, PC Games Insider or Steel Media's other websites, conferences and initiatives.
Articles by Dave Bradley
All articles written by Dave Bradley
Interviews & Opinion
Mar 31st, 2017
Interview: Chameleon's Low Polygon Worlds Look Gorgeous On Mobile VR
Chilean outfit Gamaga says its mobile VR tech can rival Oculus Rift.
Interviews & Opinion
Mar 6th, 2017
Jeremy Nathan Tisser interview: "VR is like Hollywood used to be"
Feature
Mar 1st, 2017
Techniques Used To Create Immersion In Everest VR
Petur Thorarinsson of Solfar revealed the tricks of the trade in his VRDC panel on Monday.
List
Feb 26th, 2017
Three Things We Learned About VR At The Zurich Game Festival
Last month, Ludicious took place in Switzerland, and here are our VR highlights…
News
Feb 7th, 2017
VR May Take Up To 10 Years To Make An Impact
Juergen Goeldner of the Fidius Trust identifies ongoing challenges for VR.
News
Feb 7th, 2017
Virtual Reality Will Reach $37.7b By 2020
Stephanie Llamas of SuperData predicts growth to 220 million users in next three years.
News
Jan 2nd, 2017
Discover the secret to marketing your new VR game
A dedicated track at January's VR Connects event promises expert marketing insight

Interview: Chameleon's Low Polygon Worlds Look Gorgeous On Mobile VR
Chilean outfit Gamaga says its mobile VR tech can rival Oculus Rift.

Jeremy Nathan Tisser interview: "VR is like Hollywood used to be"

Techniques Used To Create Immersion In Everest VR
Petur Thorarinsson of Solfar revealed the tricks of the trade in his VRDC panel on Monday.

Three Things We Learned About VR At The Zurich Game Festival
Last month, Ludicious took place in Switzerland, and here are our VR highlights…

VR May Take Up To 10 Years To Make An Impact
Juergen Goeldner of the Fidius Trust identifies ongoing challenges for VR.

Virtual Reality Will Reach $37.7b By 2020
Stephanie Llamas of SuperData predicts growth to 220 million users in next three years.

Discover the secret to marketing your new VR game
A dedicated track at January's VR Connects event promises expert marketing insight
Top Stories
Events
PGC Summit Shanghai 2025 | Asia | Jul 30th |
PGC Summit Shanghai 2025 | Asia | Jul 30th |
Finnish Games Week 2025 | Oct 6th | |
Pocket Gamer Connects Helsinki 2025 | Nordic | Oct 7th |